Ashley Graham left nothing except her shoes on. This mod makes Ashley naked by replacing her normal costume. It’s available for Resident Evil 4 Ultimate HD edition aka 2014 ver, not for the old game 2007 ver. It works in maingame & all extras in Resident Evil 4. Just missing from the cutscenes. Credits: GHOST.
How to Install Resident Evil 4 Nude Ashley
- Unpack the “RE4-Ashley-Nude-Mod.7z” anywhere you want.
- Go to the “ImagePackHD” folder and copy its files to your original “ImagePackHD” folder of the game.
- Navigate to the “Em” folder and put its files into your original “Em” folder.
- Place the “Activate Mod.bat” into the “BIO4” folder and run it.
- You’re ready. Launch the game and select Ashley’s normal costume.
For anyone having trouble installing this on UHD steam edition
Most often what newcomers will do is simply copy the new modded files into the right directory, but they leave the original file with the “.lfs” extension in place which the game will read instead of the new modded file.
You should note that the original files have an additional extension that the mod files won’t have, that’s because the mod files are uncompressed after being extracted, the original files are compressed files so they need the (.lfs) & (.yz2) extensions, your files don’t.
or BIO4\Em\ directory we have the following two files present:
Em/pl01.udas.lfs (original Ashley model)
Em/pl01.udas (modded Ashley model)
So it is VERY IMPORTANT that when you are moving/copying modded files that you CHECK FOR THE “.lfs” EXTENSION version of the file you are adding. If the “.lfs” version of the file is present in the directory you are adding your modded file to your MOD WILL NOT LOAD, as the LFS version of that file takes loading priority.
How do we fix this?
Simple. We either delete/move/rename the .lfs version of the file. Example:
We are trying to install a modded version of Ashley so we are dealing with 2 files in the BIO4\Em\ directory:
These files have to be either deleted (not recommended), moved to another folder (backup folder), or renamed. The most common method used is the last one of renaming. If we rename the files to “pl01.udas.lfs.BAK” the game engine will not recognize the “.lfs” version of the file and will instead load the modded file “pl01.udas”. The same principles are applied to many file types we are dealing with in RE4UHD, like for example, “pl11.udas.lfs”, “01000011.pack.yz2.lfs” or “01000001.pack.yz2.lfs”
What “Activate Ashley Mod.bat” does is simply rename the original files, (it adds “.BAK” to the end of each), so they won’t be used. Also the bat file only works if its its in the “BIO4” folder.
You don’t need the “Activate Ashley Mod.bat” file if you rename original files manually. If you prefer to do it manually, rename the two original files in each of the following folders: (Em/), (ImagePack), and (ImagePackHD).
Your 4 mod files go into (Em/) and (ImagePackHD/). They should appear one just above the other because they have the same name plus extensions.
Em/pl01.udas (the modded file)
Em/pl01.udas.lfs.BAK (the original & renamed file).
NOTE: So as to simplify my life I moved my “.bat” file to the Resident Evil 4/ folder, then edited the “.bat” file to include “BI04” to each of the command lines.
I hope this is helpful to anyone who is having troubles.